And I know that at least lot of russian Delphi programmers complaining about still non-existing support of 64 bit Windows in Delphi.
Today at DelphiFeeds.com I saw the post "64 bit tommorow – Wh/if you’ll have more than 4GB “today”?", and want to share my opinion on this. Also I wish you to vote at that post, as I did.
That post has a lot of technical replies, but I want to look at "business" point of supporting 64 bit Windows.
Yes, 64-bit operating systems are used now, but mostly for servers. But Delphi programmers write programs mostly not for the servers, but for the usual customers, working on desktop computers.
Let us look at very good Steam report:
http://store.steampowered.com/hwsurvey/
Right now ~18% of gaming computers uses 64-bit OS. But, gamers are not enterprise customers. 32-bit programs still works well at 64-bit operating systems, but 64-bit programs can't run on 32-bit OS.
Moreover, I'm sure that most of Delphi developers who wants 64-bit support really wants only to use things they have, without the details how it can be done. Maybe I will look a bit rude for someone, but I think the Joker quote can be used here:
"You know what I am? I'm a dog chasing cars. I wouldn't know what to do with one if I caught it."
Of course, some Delphi developers really needs 64-bit Delphi. But for what tasks?
- middleware application servers
- scientific software
- compatibility/dll software
Interesting, that using GPU for computation gave much more capabilities and performance for the scientific applications than 64-bit systems. You may, if any, have not more than 20-30% increase of the application performance if it goes from 32 to 64bits, and only if it is optimised for that, but using GPU allows to speedup computations up to 100 times.
But, don't consider me as an orthodox person, I'm just a bit sceptic, and trying to look at things realistic. I believe in mult-cores - games can utilize up to 3 cores now! -, and I believe in 64-bit.
